Rimfire Ruckus Cowboy Action
Match Director: No Full Time Match Director at this time, for more information contact Kenny Long (386) 454-4191.
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Asst Match Director:
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Description:
Rimfire Ruckus is a cowboy-action style of competitive shooting, using .22 rimfire revolvers and rifles, and single - barrel, single-shot, smooth bore shotguns. This discipline was originated by the FWGC in 2000 and remains the only regularly scheduled monthly match of its type in the world. Recognizing that the startup costs for cowboy action shooting may be prohibitive, the Rimfire Ruckus was conceived by Fort White Gun Club members as a lower-cost venue for shooters to try out this style of shooting without investing in the equipment and costuming required by the Single Action Shooting Society (SASS) for the centerfire competition, which is the main world-wide cowboy-action shooting organization.
While this is a form of competitive shooting, the emphasis of the Rimfire Ruckus is primarily on participation and camaraderie rather than hard competition.
At a Rimfire match you will use only .22 LR caliber ammunition plus the shotgun gauge of your choice. (see details below) If the shooter has no leather, don't worry, we will loan you some or we'll stage the guns & shot shells the first time you participate. You can shoot on a regular "posse" with your parents or friends, however, adult and/or experienced supervision is an uncompromising must for all rimfire shooters. You must demonstrate your ability to handle guns properly in a safe manner.
Please Note: Young shooters must be a minimum of 8 years old and able to safely handle firearms and be under the direct supervision of their parents or guardian at all times.
All matches are supervised by NRA Certified Range Safety Officers and/or SASS Range Officers (RO I, RO II & Regulators)
All shooters must wear both eye and ear protection at all times while on the range. This rule applies to spectators as well.
We normally get started with the match about 09:00 am (8 am starts the sign-in) and run it until about 12:30 - 1:00 pm. The Ruckus requires approximately 105 rounds of .22's and 1 box (25) of shotgun to be fired for an entire 6- 7 stage match. Cost is $5.00 for club members and $12 for non-members.
If you want to participate, bring the following:
22 LR caliber, Western Style single-action revolver, with fixed or adjustable iron sights. Optical sights are disallowed. Recessed cylinders must be marked with "white-out" to indicate an empty chamber (we will instruct day of shoot). Only 5 rounds are loaded. No Top Break Revolvers. Revolver holster of any type looped on a belt or a full leather holster rig. (or guns can be staged on table for first-timers) 22 LR caliber manually-operated lever, pump or bolt action rifle with iron sights. Rear sights may be open, or tang-mounted receiver or ghost-ring aperture. No optical sights with a minimum capacity of 10 rounds. Single barrel, single shot smooth bore shotgun with or without ejectors, (break-open over & under rifle shotgun combinations guns, which may be used to fire shotgun ammo only. Rifled shotguns designed for shooting sabots are strongly discouraged. Repeating or multiple barrel shotguns are not allowed. Ammunition: Competitors are encouraged to use 22 cal long rifle, std or high velocity. Ok to use 22 Long but 22 magnums are strictly prohibited. CB,BB caps, Colibris, 22 Shorts and "subsonic" loads are discouraged as these make it difficult to verify hits and they are not loud enough to reliably activate the electronic timers used for timing the competitors. Shotgun in 410, 28, 20,16 & 12 gauge - lead shot only - #6 largest, target loads (6-8 suggested) - no magnums or steel shot allowed. Competitors using revolver, rifle or shotgun ammunition which is prohibited will be immediately disqualified from the match and may be asked to leave the range. A Shotgun cartridge slide or loops, capable of holding at least 4 rounds, or a belt or shoulder pouch/bag to hold loose shells . No cartridges can be put in any body orifice. Shirt pockets are ok too. First-timers can stage shells on table with their shotgun. Bandoliers are acceptable as long as they remain "loose".
Costuming/Clothing: Participants are encouraged to dress as "Cowboy" or "Old West" as you can afford, with preference given to cowboy-style gunleather and equipment. Straw Cowboy or Farmer type hats are OK (no Panama -style Hats) if you don't have a regular western cowboy hat. Blue Jeans, Long sleeve work shirt with plain buttons or western style with fancy buttons are ok. (no suit-type dress shirts) Cowboy boots or leather high top work boots are acceptable. No T-Shirts, shorts, athletic shoes, designer jeans, dress shirts, ball caps. Part of the "Spirit-of-the-Game" is to dress the part as best & as authentic as you can. Hit the thrift shops and build your own "look" for just a few bucks. You can wear suspenders, bandanas around the neck, vests, chaps...whatever you choose to look like a cowboy of the old west, "B" western movies or TV shows. Expensive fancy dress never made a better shooter...The idea is to have fun at a low cost anyway.
Most shooters will eventually build or buy a gun cart to haul their equipment up and down the stages. However, best wait until you look at others before you decide to buy or build one. Some use a golf cart with its bag, some use a set of wheels and a bucket with a long handle, still others can get quite elaborate. Carts are not required as we have long gun racks at all stages. Each match consists of shooting at steel targets set at varying distances (7-10 yds for pistols - 10-15 yds for rifle and 7-10 yds for shotgun) and in a variety of positions to challenge the shooter. FAST DRAW IS NEVER PERMITTED! Targets are large enough to be easy to hit. (however, no target is too large to miss!) Each Stage has a story line to go with it and the targets must be hit in a precise sequence to avoid a 5 second penalty for each miss and a 10 second penalty for shooting out of sequence. Elapsed time starts with the first buzzer and ends with the last round fired. Match score is the fastest overall time as compared to all other shooters in your category. While this is a competition with the winners based on speed, accuracy is just as important. You can't go fast enough to overcome the 5 second penalty that is added to your time for each miss!
Categories: Competition Categories are based on those used by SASS, with some differences:
Traditional/Ladies Traditional: Revolvers with fixed or adjustable sights, shot freestyle.
Duelist/Ladies Duelist: Revolvers with fixed or adjustable sights, cocked and fired with one hand, unsupported.
“Protected” categories below are based on age and/or gender, & allow use of either fixed or adjustable-sighted revolvers, shot freestyle or Duelist:
Buckaroo: Competitors age 8 - 13
Young Guns/Young Ladies: Competitors age 14 - 17
49’er/Lady 49’er: Competitors age 49 - 59
Senior/Senior Lady: Competitors age 60 -69
Elder Statesman/Grand Dame: Competitors age 70 +
Any shooter can shoot in any non-protected categories listed above (except Buckaroo & Young Guns/Ladies) if they choose.
Personal Safety: Participants and spectators are required to wear eye and ear protection during shooting competition or practice. Spectators must stay behind the indicated wooden barriers, unless specifically invited to join a posse. Children under 18 years of age must be supervised at all times.
